When Battlefield 5 was first released in 2018, it received mixed reviews from critics and gamers all over the world. In the summer of 2020, the game received its last update as Electronic Arts decided to focus on the development of the next game in the series, Battlefield 2042. Out of all the Battlefield games, it is hard to say if Battlefield 5 is among the best, but the game is quite special.

Most modern games make use of real-time ray tracing and DLSS. These two features are quite common now, but Battlefield 5 was one of the first games to make use of them. So, the game played a key role in paving the way for other video game developers as back then, ray tracing wasn’t as common as it is now.
Battlefield 5 was one of the first games to make use of real-time ray tracing and DLSS
In September 2018, Nvidia unveiled its 20-series GPUs, which supported ray tracing; however, not many video games at the time made use of this feature. One of the first major video games to make use of real-time ray tracing was DICE’s Battlefield 5. With RTX, the game became visually stunning, however, it was clear that it came at the cost of low frame rates. Nonetheless, it was a step in the right direction as it allowed Nvidia to understand its flaws.
Battlefield 5 was able to set a new industry standard and allowed other developers to experiment with ray tracing and DLSS. Apart from Battlefield 5, these ten more games also had ray tracing support: Assetto Corsa Competizione, Atomic Heart, Control, Enlisted, Justice, JX3, MechWarrior 5: Mercenaries, Metro Exodus, ProjectDH, and Shadow of the Tomb Raider. Today, it’s hard to imagine playing a game without ray tracing or DLSS as it brings out the true potential of a video game, but Battlefield 5 deserves recognition for being the test subject.
Why did Battlefield 5 fail?

Looking back at it, Battlefield 5 is often labeled as one of the worst games in the series, and there are several reasons behind it. The game had a terrible start as the announcement trailer for the game was criticised as players believed that the game lacked historical accuracy, authenticity, and immersive. The decision to feature a British woman on the frontlines was criticized by viewers.
The backlash clearly had misogynistic undertones, so naturally, EA decided to defend its decision. The controversy got so heated up that EA chief creative officer Patrick Söderlund straight up said, “Accept it or don’t buy the game” in an interview with Gamasutra (via The Verge). This controversy slowed down Battlefield 5‘s pre-order sales, putting it 85% behind its rival at the time, Call of Duty: Black Ops 4.
Upon release, the game received mixed reviews. Some of its gameplay elements, like the TTK, made the game unplayable for most players. To sum things up, it wasn’t what players wanted. It’s quite evident that talented developers have left DICE, and the Battlefield franchise is slowly deteriorating. The development of the next Battlefield game is in full swing; in fact, some footage has been leaked online. Players are hoping that EA has identified the mistakes that it has made in the past because the performance of Battlefield 6 will play a key role in determining the future of the franchise.
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