Warner Bros. has officially scrapped its planned expansion for Hogwarts Legacy, according to a new report by Bloomberg. But why? Wasn’t the game immensely popular and successful, you might ask? Yes, yes it was. But if you look at the bigger picture and the history of DLCs, it makes more sense.

The gaming industry has seen similar cases before, including Rockstar’s experience with Grand Theft Auto 4’s DLCs. Do you remember The Ballad of Gay Tony? It was probably better than the base game itself. But what does this have to do with WB canceling the Hogwarts Legacy DLC? Here are three reasons why this decision is not as surprising as it might seem.
1. It Might Be Too Late for a Hogwarts Legacy DLC
Timing is everything when it comes to post-launch content for games these days, and WB may have missed the window of opportunity for a successful DLC. Hogwarts Legacy came out over two years ago, and while we still love it to this day, most players have already moved on to other games.
NEW: WB Games has canceled a planned Hogwarts Legacy DLC and Definitive Edition, part of an ongoing restructuring at the organization following a dire 2024. The project was not yet announced but Bloomberg reported on it last year. The sequel remains in development. www.bloomberg.com/news/article…
— Jason Schreier (@jasonschreier.bsky.social) March 28, 2025 at 1:00 AM
If the company was prepared for the game’s success the developers could have had an expansion ready to go within a year. Instead, the DLC was planned for 2025, and it would’ve just been so uncertain. Developers these days need to have proper post-launch plans, especially when it comes to these large-budget AAA titles from big studios.
2. How Many People Will Actually Reinstall the Game for a DLC?

Another thing to talk about when releasing DLC is whether players will return to a game they have already completed. The reality is that most of us players move on to new games, especially after a few years like it has been with Hogwarts Legacy. Reinstalling an old game just for a DLC years later might not be too common.
On the other hand, Hogwarts Legacy sold millions of copies, and with a franchise as big as Harry Potter, there could’ve been a lot of interest for a DLC. This issue isn’t unique to Hogwarts Legacy. The industry has seen many DLCs underperform simply because it doesn’t sell as expected. It’s possible that the studio realized that its resources would be better spent on a full sequel.
3. Even GTA IV’s DLC Undersold

Perhaps the strongest argument for canceling Hogwarts Legacy’s DLC comes from history. Specifically, the situation with Grand Theft Auto 4‘s DLCs back in 2009. Both of GTA 4’s DLCs were very well received. Most fans even consider The Ballad of Gay Tony better than the base game. But in the end, they failed to meet Take-Two’s sales expectations.
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According to Take-Two’s CEO at the time, the DLCs were released too late to benefit from GTA 4’s initial marketing push, and their sales never reached the levels the company had hoped for. This lesson is likely one that Warner Bros. took into account when planning a DLC for Hogwarts Legacy.
If even Rockstar struggled to make DLCs financially successful for one of the biggest franchises in gaming, it does make sense that Warner Bros. would be hesitant to invest in one. But it may end up for the better since the studio is now working on a sequel. With the success of Hogwarts Legacy, a sequel has a lot of potential.
We all know the industry has been going through a period of long development cycles. So the sequel is unlikely to be released before 2027 at the earliest. The decision to focus on the sequel makes sense with the current trend in the gaming industry.
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