2022’s Starfield is one of Bethesda’s most popular video games, however, it’s hard to say if it’s as good as other Bethesda hits. Since its release, the studio has rolled out constant updates in hopes that it would uplift the game’s reputation, but it seems like it is still widely hated among gamers all over the world.

This problem was recently pointed out on the latest episode of the Xbox Two Podcast. Recently, Bethesda rolled out an update that all the mods created through the Verified Creators program will no longer block achievements. Finally, the studio added a highly requested feature in the game, but it seems like it is not doing much to improve the overall game.
Making mods achievement-friendly in Starfield doesn’t solve the actual problem
In a recent episode of the Xbox Two Podcast, Rand al Thor 19 and Jez had a conversation about the direction Bethesda is heading in with Starfield. Jez pointed out that the studio is rolling out various updates but is doing nothing to improve the base game,
They’ve done updates where it’s like, ‘Oh, here’s the latest cool mod that someone made,’ but it’s like I don’t want mods… I want you to fix the base game or add more stuff to the base game.
Bethesda did expand the game with Shattered Space, the first major expansion pack for the game, however, it received “mixed or average” reviews from critics. It’s clear that fans are not happy with Bethesda’s approach, as the DLC was a disappointment for many players.
As for mods, Bethesda rolled out an update in November that made mods achievement-friendly. This move was praised by the player base because many avoided playing with mods because they prioritized achievements. Mods will now allow players to enhance their overall experience and improve all the poor aspects of the game, such as the NPCs, something that Bethesda should’ve done.
Bethesda is not addressing the obvious problems

Shattered Space DLC was bombarded with poor reviews primarily because Bethesda made some false promises. Players expected that the studio would fix all of the core issues that ruined the base game. Unfortunately, that didn’t happen, and the new content that was added wasn’t worth the year-long wait and the $30 price tag.
Many have suggested that Bethesda should rely on AI to improve the NPCs in future video games. Starfield‘s NPCs are widely criticized for ruining the game’s immersive experience. It has been confirmed by Bethesda boss Todd Howard that the studio has started working on the next Elder Scrolls and Fallout video games, so it must not repeat the mistakes it made with Starfield.
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